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GamutDesk

Digital Color & Paint Mixer

Mix two or more colors with weighted proportions using quadratic RGB luminance blending for vibrant, natural transitions.

100% Client-SideZero Data Collection
Color 1: 50%Color 2: 50%
#AF84A6
Mixed Hex
#AF84A6
Mixed RGB
rgb(175, 132, 166)
Mixed HSL
hsl(313, 21%, 60%)

Technical Specification & Mathematical Principles

Colors are blended using root-mean-square quadratic interpolation: C_mixed = √[ w * C1² + (1 - w) * C2² ] where w is the decimal proportion weight.

This accounts for physical luminous energy transfer and eliminates the muddy gray band typical of naive arithmetic channel averaging.

Frequently Asked Questions

Standard human perception of light energy follows a square-root curve. Simple linear channel averaging produces an unnatural dark 'muddy' dip in the middle. Quadratic blending (calculating the root-mean-square of squared channel values) preserves perceived luminous energy.

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